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I mean “game” is right there in “gameplay.” Sadly it’s where Call of Duty: World at War: Final Fronts disappoints the most.Ĭall of Duty: World at War made the tired World War II setting work through innovation. Gameplay is, I think, the most crucial aspect of a game.
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Call of Duty: World at War: Final Fronts, as you can tell from the title, is not just a PlayStation 2 port of World at War, but rather a companion piece.Ĭan UK-based developer Rebellion do what Treyarch did and breathe some life back into World War II? Gameplay in Call of Duty: World At War: Final Fronts (1 out of 5)
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I was understandably wary, but Treyarch managed to make World War II somewhat fun again. I didn’t know what to think when the Call of Duty franchise went back to World War II after the phenomenal Call of Duty 4: Modern Warfare.
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